THE COMMANDER'S FIELD GUIDE
Win the ground war.
Destroy the enemy citadel. Your buildings raise troops automatically, so your job is the plan.
01Build the engine
Select a building, then tap a green slot. Troops march down its nearest lane. Gold flows in over time.
02Make a mixed army
Warriors screen your archers. Wizards punish ground swarms. Gryphons bypass melee; archers shoot them down. Siege breaks towers.
03Commit to a lane
Stack producers behind a push or spread out to divide the enemy. Forward buildings reinforce faster, but are exposed.
04Turn the tide
Towers buy time, but don't heal. Upgrade surviving buildings, invest in Gold mines, or use a Rally strike to thin enemy troops.
A war of attrition. Towers can be worn down by continuous waves. After 5 minutes, production accelerates. After 7, both citadels begin to crumble.
Touch: Tap to build · Drag to pan · Tap the minimap to jump
Keyboard: 1–7 buildings · R strike · Space pause · Esc cancel · Arrow keys pan